Tuesday, March 2, 2010

First tutorial - bouncing ball


Example frame from the first tutorial - where the spacing is close together, the ball is travelling slower, where it's further apart, the ball is travelling faster. It's important to make sure this speeding up / slowing down happens in the right place to make the bounce look as realistic as possible. Animation is about faking real life - making it look like a flat 2D ball has real weight and force behind it. Timing is really important for this. The small amount of squash and stretch also helps to give the ball a sense of real weight and force.

1 comment:

  1. Great teaching Lisa, but i'm cross you didn't bring my lunch today!
    Please make sure you bring me food to the next lesson.

    Thanks, Jonathon Hyde-Neary

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